Using SmartScore 3
During recognition of music, text characters found between stafflines are assumed to be lyrics. Characters found outside stafflines are treated as standard text fields. There are certain exceptions. For example, the recognizer attempts to identify italicized f and p marks (dynamic markings). If so, these characters are classified as dynamics and their values are applied to MIDI playback. See "Dynamics" for information about dynamics.
Push the "T" or "L" button to enter and exit Text or Lyric modes. While in either mode, it is not possible to do other sorts of edits.
Characters outside of stafflines are treated as "dumb" text blocks. They are differentiated from lyrics by color. Text is black. Lyrics are blue.
NOTE: Score headers are not considered "text". See "Edit > Score Header" for creating and editing the header line.
a. Push the "T" button in the Text and Controllers toolbar. Toggle the "C" and select Edit mode (vertical cursor). Click anywhere inside an existing ENF text block to edit text.
b. The cursor will flash within the highlighted field. Use the Left Arrow or Right Arrow buttons on your keyboard to navigate within a text field.
c. Drag to highlight one or more characters within the field to replace with newly-typed characters or to delete (Delete key). Highlighted characters can also be cut, copied or pasted elsewhere using standard Ctrl +"X", "C" and "V" shortcuts (Cmnd + "X", "C" and "V" for Mac).
NOTE: You may want View > Show Active Staff checked to verify. Remember to hold the Ctrl button down to keep a particular staff line active while moving you cursor around the page.
c. Click and drag any text field to move. Use the Select tool to select and move multiple text fields around while in Edit Shapes.
a. Push the "T" button and toggle "C" to enter Insert mode (white arrow). Click anywhere in an ENF page outside a staff and begin typing.
a. To delete one or more text fields use the Select tool ("O" key) to highlight fields by clicking or dragging. Hit the Delete (Del) key.
Lyrics hold special meaning in SmartScore. A lyric "block" is a string of characters equivalent to a spoken syllable. Out of recognition, a lyric block becomes associated with a single note or rest in the staffline immediately above it. Locating the note or rest associated with a lyric block is as simple as searching directly above the center-justified lyric block. All lyric blocks within stafflines are horizontally linked and are separated from each other by dashes, underlines and/or periods.
NOTE: Lyrics may be found below a system (e.g. some choral scores) and a special option should be selected before Recognition. See "Lyrics Under Last Staff of Systems".
b. Click into a lyric block or on an associated note or rest. Once highlighted, text within the block can be edited like normal text.
c. Use the left arrow or right arrow buttons on your keyboard to navigate within a lyric block. Once positioned, type normally. Click and drag on one or more characters within the block to replace with new characters or to delete one or more characters in a lyric block. Characters can also be cut, copied or pasted elsewhere using standard Ctrl + "X", "C" and "V" keyboard shortcuts (Cmnd + "X", "C" and "V" for Mac).
d. To edit a lyric block below the current line of lyrics, click into the topmost line of lyrics and use the down arrow key. Cursor will enter the next lyric block in line immediately below. Hit Return to start a new lyric line (and new lyric block) beginning at the first note of system.
f. Lyrics can be moved up or down while holding the Shift button down and then clicking and dragging any lyric block.
Dashes, spaces and underscores are special characters used to separate lyric blocks. Typing any of these characters will move the cursor to the next block. The Backspace key deletes dashes, spaces and underscores.
In the following example, the block "der-" was missed in recognition. The cursor was positioned at the end of the previous block. A dash was entered to create a new "syllabic" block and the correct text was then entered.
Dash = Moves the cursor to next lyric block and inserts a dash. Normally used to connect multiple syllables within a single word.
Space = Moves the cursor to the next lyric block. Normally used to separate words. Does not insert a dash or an underline.
Underline = Normally used as a "melisma", an underline indicates that one vocal sound should be extended over two or more beats. Inserting creates an underline up to the next block. Entering multiple underlines will string them together over several lyric blocks.
Backspace = Deletes characters inside a lyric block. Also deletes hyphens when backspacing from one lyric block to the next.
Carriage Return = Creates a new lyric line and positions cursor in the first lyric block below beginning note or rest of the staffline.
Out of recognition, all text fields and lyric blocks are matched to the closest font type and size available on your computer. You can change the font type, size and color of text and lyrics. Modifying the style of any lyric block will change ALL lyric blocks because lyric blocks are tightly integrated and text fields are not (they're "dumb").
a. Push the "T" button to enter Text mode. The Select tool will highlight more than one text field and changes will apply to all. Right-click (alt / option+ click for Mac) to open the Style window.
b. For lyrics, push the "L" button and click on either the associated note or rest or directly into a lyric field. Right-click to open the Style window (alt / option+ click for Mac).
The current text style will be highlighted in the Text Style window. Other font styles found in the current document will also be displayed.
c. Click on the style you wish to change and then select "Modify Style". "Add Style" and "Delete Style" options are also available.
The Font window is where the current font name, style, size and color are displayed. Choose an alternative font, style, size or color. OK will apply the change and exit the "Font" window. OK in "Styles" will close that window. Selected fields will then be updated.
Edit Shapes is an extremely useful tool that allows you to make a number of graphical (non-musical) changes to the ENF view. Modify beam angles, change the shape of slurs, tuplets and ties, move one or more objects horizontally as well as verify joining of vertically-aligned voices and note-to-lyric links.
b. Position the cursor over one of the black-outlined squares, hold down and drag. These "handles" alter the height and/or angle of an associated beam. They also alter the endpoint of slurs... particularly handy in a tight area where beams and slurs may intersect other objects.
c. Position the cursor over one of the brown-outlined squares. Moving these "control points" alters the angle of half of a slur or tie, making the arc lessor or greater. The "balance" of an arc depends on the relative length and angle of each control "arm" attached to either endpoint.
To nudge text, note and rest objects horizontally in Edit Shapes,
b. Click and drag until the object is positioned where you want it. Notice that text fields can move in any direction.
NOTE: Horizontal reformatting of an entire score is not currently possible. Objects fixed inside a staff must remain in that staff.
a. Push the Edit Shapes button in the Text and Controllers toolbar to exit Edit Shapes mode. Use the Select Tool to highlight a range of objects including notes, rests, guitar fret and chord symbols.
NOTE: Beam angles and stem length may become "normalized" (return to default angle and length) when selected and moved.
Occasionally, lyrics are jammed together either because the default font is too large or the original music was not well-punctuated.
a. In Edit Shapes, click and drag on the notehead associated with the lyric block that in a crowded area. Move the note left or right to reposition. Notice that the lyric block will move with the note when moved horizontally.
TIP:Rather than repositioning a lot of lyrics, try reducing lyric font size. See "Changing styles of Text and Lyrics".
Nudging note heads horizontally is a great way to verify that a particular lyric block is indeed associated with a note stem. Besides verifying notes with lyric blocks, Edit Shapes is extremely useful in verifying that vertical events are properly aligned. Refer to "Vertical Alignment and offset voices" for more information.
a. Open Edit Shapes. Horizontally nudge the upper note (Voice #1) of a vertically aligned set of notes and/or rests. All vertically aligned (joined) notes or rests will move together.
Guitar fret diagrams are recognized automatically. Frets and their associated chord symbols also update with key transposition. You can choose to display either the chord symbol or the fret diagram, or both. It is important to understand that each corresponding chord symbol is automatically tied to the fret diagram. For a chord symbol to have "intelligence" by itself, that is, for it to change with key transposition, its associated fret diagram must be recognized or inserted first. Alpha/numeric chord symbols may be recognized, but only as dumb text.
You can easily change mis-recognized fret diagrams in the ENF editor.
a. Ctrl + click on any existing fret symbol (or select the fret symbol from the Text and Controllers Toolbar). Your cursor should change to a "fretboard".
c. Click on any existing fretboard symbol. The Guitar Chord library will open with the selected symbol displayed. If the selected fret is not found in the Guitar Chord Library, a C major chord will be displayed.
NOTE: More than one chord can apply to the same parameters. When Primary is checked, that chord pattern will be selected before other chords having duplicate parameters.
c. Choose a root with sharp or flat, bass tone (with sharp or flat) and descriptive modifier (tonality, extension and augmentation).
String Marker (dot) places a finger marker on any string between frets on the fretboard. Clicking above the fretboard nut (thick line) places an open string symbol (open dot) at any string position.
Barre Marker (arc) places a barre marker above the fretboard by dragging above the nut. When dragged across strings inside the fretboard, the barre marker is positioned between frets.
Mute-string marker (x) places an X above any string position to indicate a muted string. When clicked above the nut, any finger marker of that string is deleted.
For banjo, ukulele, bass or other non-six string fretted instrument or for chords that require more range than 4 frets, choose the configuration you wish from Strings x Frets combo box.
To show fingerings in other than 1st position, choose from Position Selector. The solid line represents the fret position.
Press Add. The newly created chord and symbol will be written to the library. You will be warned if a symbol with the exact chord label already exists. If so, push Done, rename the chord and Add again.
b. Proceed to edit chord symbol as described above. When finished, press OK in Frets window. Chord symbol is automatically updated.
NOTE: You can page through symbols using either the scroller or clicking through the "index" window in bottom right corner.
In Delete mode ("X" key), click on any symbol to delete it.
To delete several fret symbols, use the Select tool, highlight as many frets on one line that you wish and hit the Delete key.
a. Use the Select tool ("O" key) and highlight more than one guitar fretboard / chord symbol above a staff line.
From the Scale window, change the size of fretboard symbol from +2 down to -6. All fretboard and/or chord symbols will re-size to this scale.
Export Library will save guitar chord library to a file. Choose the target directory and/or drive to save.
Import Library will load a saved guitar chord library from a directory and/or drive. Locate the .GCL file and push OK to load.
Use Bracketing to assign braces, grand staff brackets and to join selected parts into barline groups in an ENF document.
d. Continue to select parts for any other type of group. Any selected group can overlap parts of another selected group.